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Escalar
Genre: Adventure, Precision Platformer and Puzzle.
Engine: Unreal Engine 4 & 5.
Role: Content Manager & Game Designer.
Duration: Mar 2022 - Present.
​My main responsibilities for this project:
- Project Planning
- Narrative
- UI & UX
- Playtesting
- Video editing
- Community Management
- Event/Expo prep​
​Escalar is a Platformer game originally developed in UE4 during the Tranzfuser 2022 competition, which ended up securing us £20,000 from the UKGF and led to me co-founding Skyline Studios Games.
I have showcased Escalar across the country at different events such as EGX, WASD, Barclays Games Frenzy and more. I'm still currently working on this project and redeveloping it in UE5 for a future release.






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